WEAPONS

Apocalypse weapons are utilize by warrior characters. Players will require to mint the weapons and equip them to their characters. Weapons are fixed to warrior class and are not interchangeable from one class to another.

Click To View Weapons In GitBook!
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Skill Class

Weapons are bind to each skill class and are only equipable by the same character warrior class. Mages are not able to equip any weapons despite classes.

Upgrade & Trade

Weapons can be minted, sold or bought through our marketplace. Players can upgrade their weapons and sell or trade them for the desire items they need.

Utility

Weapons are utilize to increase attack points on a character, the higher the attack point, the higher the success rate in a battle.

Multiple Tiers

Weapons have multiple tiers including, common, manufactured, enchanted and rare. Weapons also consist of endurance that requires repairs.

About Weapons

There are five type of weapon class, and each weapon class is only suitable to the characters class. For example, Fencing warrior are only able to equip Fencing weapons and non others. Each weapon class are unique to each character class.

What Does Weapons Do?

Weapons are mandatory requirement for player versus mobs, players will require to mint a weapon and equip them to their warrior before able to start the PVM.

Weapons consist of two stat which is attack points and endurance, players are always able to reinforce, manufacture or enchant their weapons to have higher attack point and endurance. Having increase attack point increases the winning success rate on battles white increase in endurance requires less repairs.

Weapons consist of five classes, each classes are unique to each character class. For example, Fencing weapon is only being able to utilize by Fencing warrior character. Weapons are not able to be equip by mages no matter the class.

Weapons are not required to be equipped for joining player versus player or battle area, only characters are. Weapons can also be bought or sold on the marketplace.

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Weapon Of Mass Destruction

The weapons found in Apocalypse have been designed and hand sketched by our own talented sketch designer, Ubai. Because the game was modeled after the MMORPG game Helbreath, many of the mob characters will resemble those found in the original Helbreath game.

We are fans of the original game, and this pays homage to the roots of our game!

Minting weapon NFTs will require Apocalypse (APOC) Tokens. The number of tokens required will be equivalent to $10 BUSD, regardless of the price of the (APOC) token. Players can mint any number of weapons they desire depending on available space in their inventory slots

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Inventory

Players are able to store as many weapons in their inventory, there are no limit as to inventory space.

Players are able to equip only one weapon per character at one time, one character per slot. Characters that equip weapons are still able to join PVP or Battle Arena rooms, however, the weapon will not take into effect nor reduce its endurance.

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Weapon Upgrade Class

Below are the list of weapon upgrade class.

NOTE : Check out Apocalypse GitBook on NFT depletion during upgrades.

Reinforce

Enchant

Manufacture

Craft

Reconstruct

Weapon Upgrades

Players are able to upgrade their weapons to increase their attack points and endurance. Certain upgrades increases either the attack point or endurance and certain upgrades increases both.

Reinforce now does not deplete the NFT anymore, however, crafting, manufacturing and enchanting will have a depletion rate when failed. Players will require to obtain level 10 weapons before being able to upgrade further.

NOTE : Certain upgrades will deplete the NFT, kindly review documents for more info.

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Weapon Class

Below are the list of weapon class.

NOTE : Class is assign to weapon skill, ie. Fencing Warrior can only utilize Fencing weapons.

Fencing

Hammer

Sword

Bow

Axe

Weapons Metadata

Below are all the weapons metadata.

Common

Fencing
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Attack Point

1 PT

Base Endurance

500 PT

Common

Axe
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Attack Point

1 PT

Base Endurance

500 PT

Common

Bow
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Attack Point

1 PT

Base Endurance

500 PT

Common

Sword
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Attack Point

1 PT

Base Endurance

500 PT

Common

Hammer
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Attack Point

1 PT

Base Endurance

500 PT