Apocalypse warrior weapon features!

Weapon Features

For Warriors Only

All weapons are only to be used by warrior heroes including all tier of warrior heroes. Weapons do not work with mage heroes.

Weapon Upgrades

Weapons are able to upgrade from base of level 0 till level 10 max. Upgrading weapon increases winning success rates, therefore increases the speed of retrieving rewards quicker.

Specific Skill Set

Each weapon have it's own skill set which are only to be used by the heroes that acquired that skill set. An Axe weapon would not be able to equip by a warrior with hammer skill.

Weapon Endurance

Realistically, weapons do require repairs or sharpen in real life. Therefore, we integrated a repair system in the game itself where players would require to repair their weapon when endurance gets to zero.

Apocalypse Weapons

Apocalypse would currently consist of 5 types of weapon that are utilize depending on the heroes skills. Warriors would require to equip a weapon and a shield before authorized to fight. Mages are not able to utilize any warrior weapons as the skillset are not the same.

Weapon Of Mass Destruction

The weapons found in Apocalypse have been designed and hand sketched by our own talented sketch designer, Ubai. Because the game was modeled after the MMORPG game Helbreath, many of the mob characters will resemble those found in the original Helbreath game.

We are fans of the original game, and this pays homage to the roots of our game!

Minting weapon NFTs will require Apocalypse (APOC) Tokens. The number of tokens required will be equivalent to $30 BUSD, regardless of the price of the (APOC) token. Players can mint any number of weapons they desire depending on available space in their inventory slots.

Weapon NFTs must be stored in the players inventory (on-chain) and they must also be at full endurance before being able to post them for sale on the NFT marketplace.

Apocalypse Devastator

It Is The Perfect Weapon!

To ensure the marketplace is not flooded with an excessive amount of weapon NFTs, we implemented a burning mechanism in the weapon upgrade section. The higher the level of upgrade used on a weapon, the higher the winning success rate. However, the higher the level of upgrade used on a weapon, the higher the risk of burning the weapon NFT in the process. Of course, once burned, that specific weapon NFT is gone forever.

By implementing a burning mechanism such as this, we sustain the game for a longer period of time and reduce the number of NFTs in circulation. By reducing the supply of available NFTs, we increase demand for those NFTs and that increases the value. This weapon NFT burning concept is similar to burning tokens in order to reduce the supply, which in turn increases the value of each token / NFT.

Balancing Mechanism To Control NFT Circulation

Apocalypse Barbarian Axe

The Weapons Category

Warrior weapons consist of five categories which are Fencing, Axe, Bow, Sword and Hammer

Apocalypse Fencing


Base Endurance : 500 points
Base Attack : 1 Points

The beginner weapon, easy to use and feather lightweight. Made and crafted by the blacksmith of Aresden during the breakout of Heldenian war.
Apocalypse Sword


Base Endurance : 500 points
Base Attack : 1 Point

The first sword that was ever crafted for a Full Hero Warrior. Forged by the masters of Druncan City blacksmiths for the warrior itself to defeat all the mobsters that ruined their city.
Apocalypse Axe


Base Endurance : 500 points
Base Attack : 1 Point

The Axe was manufactured by the blacksmith of Elvine, as he use his special talent in manufacturing the sharpest axe.
Apocalypse Hammer


Base Endurance : 500 points
Base Attack : 1 Point

The almighty hammer from the depth of Dragonia! Hammer is the most powerful weapon for a warrior, combine with its magical metamorphic and iron material for a robust weapon.
Apocalypse Warrior Variation
Apocalypse Bow


Base Endurance : 500 points
Base Attack : 1 Point

When Dragons and Barlogs appeared during the war, warriors realize there it is impossible to attack the mobsters at close combat, hence the Bow was created.